Gear Transmision flash's 0 between gears

Any trick to get “Gear (Transmisson)” ID 170 to not flash 0 between gears. When I shift I get a really fast flash of 0 between gears.

So for example N to 1 or 1 to 2, I get a 0 before it displays the next gear, like 1/10 of a sec it flash’s 0

my xml file

<frame id="0x43f"><!-- SMG Gear -->
      <value targetId="139" offset="1" length="0" enum="07:R,
         06:N,
         01:1,
         02:2,
         03:3,
         04:4,
         09:5,
         170:6"></value> 
    </frame>

So my Can does momentary display a 0 so I guess that’s why, any way to exempt a digit from realdash?

Not currently, but I could extend the enum to have a value that ‘discards’ the value update?

Thanks for the reply not a big deal just a little glitch was curious if there was anything I could do.

A quick fix to make it little bit better would be handling 0 as a space character, so it would not flash 0 on the gear but empty instead?

Pretty sure I tried that and it wouldn’t accept a space

‘’

  <value targetId="139" offset="1" length="0" enum="07:R,
     00: ,
     06:N,
     01:1,
     02:2,
     03:3,
     04:4,
     09:5,
     10:6"></value> 
</frame>

Yes, I see. While enum does support space, you are writing directly to Transmission->Gear targetId, which has its own value-to-text system overriding the enum values.

Transmission->Gear converts numbers to text like:

-2 = P
-1 = R
-0.5 = D
0 = N
1 ... n = gear

So try:

<value targetId="139" offset="1" length="0" enum="7:-1,
     0:0,
     6:0,
     1:1,
     2:2,
     3:3,
     4:4,
     9:5,
     10:6"></value>