I’d like to know if it’s possible to create new information on the electronic dashboards, such as the battery light and its target, and the oil light and its target. For older cars, it’s better to have the light as the information.
The gems are snowballing, fewer and more skins are being created, and I’m trying to unify them as much as possible. using specific variables is not a good option.
I want to take an example ID 65 ‘check’ - we have only BIT - for ‘Check’ flash/ i must greate pecific variables - Please made ID 65 Byte (all on off ID change to byte)
Why would ‘Check Engine light’ (ID65) need to have more than on/off value?
ID 65 some cars
0 - Off
1 - Show
2 - Blink 500 ms
ID 273 ABS Warning Renault Logan 2
0 - Off
1 - Show
2 - Blink 500 ms
3 - Fast Bbink 200 ms
If you just write an value to input 65, it does accept more than on/off, right?
Yes ID 65 not always, but on some projects it can have more values than 0 or 1
Oil Lamp - in a Mercedes, this is a warning light that is triggered by two events: low pressure or low oil level - Have specal ID
Battery Lamp - The charging system is malfunctioning, not a low level of charge
Could this be implemented in the next update?
oil light/target id
battery light/target id
I just don’t understand the need for those as its very easy to make an indicator with existing inputs of Engine Oil Pressure and Battery Voltage.
My car doesn’t have a sensor to measure oil pressure in bar, only an on/off sensor, that’s why I requested this implementation. I use a simulated oil pressure gauge because I think it’s pretty cool and I didn’t want to lose that feature to put on the bulb. A battery light really isn’t that necessary.
As you want to use both, simulated oil pressure and real on/off switch, I think best option is to create a custom input for the oil pressure on/off switch and link your indicator to that.